![]() ![]() The very first goal I needed to accomplish before I could start modifying anything was to understand the data contained inside the files and their structure. I’m not a huge fan of running modding tools created by people who don’t share their source code, but I haven’t completed work on my own packer tool and I’m fairly certain the program is safe to use. First, let me say, to the unpack and repack the files from the archives, I’m using a tool created by a modder named Xraptor that can be found here. This post will outline my efforts to modify the individual game files contained in the game’s “.gg” formatted archive files. I set out to write my own mods for the game to improve a trilogy my wife and I have come to love so much. I finally decided to do something about these annoyances recently. However, every time we play through the trilogy we end up thinking things like, “wouldn’t it be great if this was different”, or “I wish the weapons worked like this” or “I wish my inventory wasn’t so annoying to manage”. Originally, playing this game was a ploy to get my wife into gaming by playing a game where I can play the healer sidekick and she gets to do the bulk of the action as the game’s protagonist, but we’ve both come to really enjoy the series because of its great potential. It was made by a studio called Hothead games who seem to make exclusively mobile games these days. It’s a comedic take on diablo style RPG loot grind games. It’s a little-known series called the Deathspank series. Once or twice a year, there’s a game trilogy my wife and I like to play together. ![]() Part 1 – Creating a new format for *.datadict files and why ![]()
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